Queen's Domain Guide

Walkthrough: The Area Order and Where to Go Next

Updated · Getting started

Quick answer

There's no map in Queen's Domain, so follow this order: Dagger Belt at the wreck → Endu Shrine Key in the Crypt → beat the Shrine Guardian for the Holy Sword Endu → Azure Torch, Wind Gems and the beacons → the four Triangular Slates and Obmuer Temple → Dagoom the Sea King → Tower of Knowledge (Storm Gem, The Necronomicon) → Deimpo Mausoleum. Steam's achievement data shows that's the order most players reach the areas.

Progress route in 8 minutes · Video by Gamer Guides on YouTube
Full walkthrough part 1 (to the end of the Tower of Knowledge) · Video by Indie James on YouTube

The Isle of Neasied seen from the beach

How to read this route

There’s no map, the island loops back on itself, and you can only save at Crystal Monuments (beginner tips). The order below comes from two independent sources — the chapter lists of Indie James’s full walkthrough and Gamer Guides’ route video — which agree on steps 1–15. The area percentages are Steam’s: the share of all players who had reached each place by Nov 2, three days after launch.

The opening (the demo ended here)

# Step Video
1 Wash up on the beach; grab the Dagger Belt at the wreck — your first throwing weapon GG 0:40
2 In the Crypt, take the descending branch for the Endu Shrine Key (the other branch has a Club) IJ 14:16 · GG 0:55
3 Beat the Shrine Guardian and take the Holy Sword Endu — 72.3% of players have it IJ 28:44 · GG 1:21

From here Endu lets you fly across gaps — see Holy Sword Endu.

Wind Gems and the water

# Step Video
4 Visit the merchant and explore; pick up the Azure Torch IJ 34:26 · GG 2:00
5 Second Wind Gem, and start lighting the beacons (Gamer Guides calls them Gargoyle Statues ⚠️) IJ 58:58 · GG 2:18
6 In the water area, collect the four Triangular Slates IJ 1:37:37 · GG 2:52
7 Enter Obmuer Temple (54.5% reached it) GG 3:43
8 Third Wind Gem IJ 2:08:06 · GG 4:07
9 Beat three mini-bosses to open the way; Trident key IJ 2:23:56 · GG 4:19
10 Dagoom the Sea King (34.8% have beaten him), then meet Erma, Matron of the Deep; third beacon IJ 2:47:25 · GG 4:58

Can’t find the 4th slate? Players shared a hand-drawn map of the water area in this Steam thread.

Tower of Knowledge

# Step Video
11 Tower of Knowledge (30.4%) — beat the Skeletal Executioner, then the statue puzzle IJ 3:13:26 · GG 5:38
12 Talk to Knowledge Keeper Wourha and Budae the Knight; get the Forbidden Archives Key ⚠️ IJ 3:49
13 Take the Storm Gem, beat The Necronomicon and clear the flesh growths GG 6:33 · IJ 4:33:35
14 A hidden wall at the bottom of the tower leads to the other side of the basement, then deeper down and the graveyard on top IJ 4:50–5:25

Knowledge Keeper Wourha in the Tower of Knowledge

After the Tower

# Area Players who reached it (Nov 2)
15 Deimpo Mausoleum — the next step after the Tower, per players and the route video 17.1%
16 Forgotten Dungeon 12.5%
17 Rotting Cavern — connects to the Verdant Hollow ⚠️ 8.8%
18 Ancient World — a hub with doors keyed to coloured pass cards ⚠️ 6.5%
19 Petrified Garden 3.0%
20 Record of Sin 2.8%
21 Siraatsu Castle 1.8%

The route past Deimpo comes mostly from single Steam threads ⚠️; we’ll firm it up as more players get there. Verdant Hollow is an odd one: 47.8% have reached it, far more than Deimpo, so many players find it early by exploring.

Leaving the Rotting Cavern (one player’s route ⚠️): from the save point, jump the gap in the corridor, open the hidden wall, run past the robots into the forest, then drop down and look for the teleporter.

The well

There’s a well in the starting area. Players warn: don’t jump in early — it drops you into a hard Underworld. It isn’t a dead end; players got out through a teleporter (one says cross the bridge to the right of the save point), but two threads describe the way out differently ⚠️.

FAQ

Is there a map in Queen's Domain?

No. There's no map and no automap — just a compass and landmarks. That's why this page lists the areas in order.

Where do I go after the Tower of Knowledge?

Deimpo Mausoleum. Players on the Steam forum and the Gamer Guides route video agree it's the natural next step.

What order do the areas come in?

By Steam's achievement data (Nov 2): Obmuer Temple 54.5% → Verdant Hollow 47.8% → Tower of Knowledge 30.4% → Deimpo Mausoleum 17.1% → Forgotten Dungeon 12.5% → Rotting Cavern 8.8% → Ancient World 6.5% → Petrified Garden 3.0% → Record of Sin 2.8% → Siraatsu Castle 1.8%. The island is interconnected, so some players reach them in a different order.

Should I jump in the well at the start?

Players warn not to early: it drops you into a hard Underworld area. It isn't a soft lock — players got out via a teleporter (cross the bridge right of the save point), though their descriptions of the route differ.

Does my demo save carry over?

No. The full game also moved enemies, secrets and objects in the starting area, so demo routes don't line up exactly. Delete the demo so you don't launch it by mistake.

Related guides

Sources

Checked against the current version on · Medium confidence — consistent community reports, not officially confirmed. Spotted something outdated? Tell us.

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